Collecting experience with FPS mechanics
If you want to play a fun game, go somewhere else.
These are my first steps in FPS development. I always wanted to get into that, but never found the time and motivation to do so. As 7dFPS 2021 came up, I decided to kick my b*** and give it a shot. This is a mere prototype for collecting experience on which systems i need for a FPS and how i could implement them. I learned quite a lot over the past week, but more on what *not* to do, than on what actually works. Non the less, it was quite fun and i will further build upon what i learned.
Mechanics
Shoot anything that moves. Stay alive.
If you die, the game restarts.
Controls
Taste | Funktion |
---|---|
W/S/A/D | Move |
Mouse | Look |
Space | Jump |
Shift + W/A/S/D | Sprint |
Left Mouse | Shoot |
R | Reload |
Esc | Unlock Mouse |
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